AI Insights · Timothy · July 2022
Top 5 Third Person Games on iOS in Germany: Q2 2022 Performance
Discover the performance trends of the top 5 third-person game apps on iOS in Germany during Q2 2022, including revenue, downloads, and active users.
During the second quarter of 2022, several third-person game apps on iOS in Germany showed noteworthy performance in terms of revenue, downloads, and active users. Below, we delve into the trends for the top 5 games.
PUBG MOBILE from Tencent Mobile International Limited saw an up-and-down trend in weekly revenue, peaking at around $512K in early April and dropping to approximately $166K in mid-May. Weekly downloads fluctuated between 6.1K and 9.8K, with a noticeable spike in mid-May. Active users ranged from 218K to 282K, with a gradual decline towards the end of the quarter.
Genshin Impact by COGNOSPHERE PTE. LTD. experienced varied weekly revenue, starting high at $342K in late March and dipping to around $36K in mid-May, before rising again to $220K by the end of May. Weekly downloads were relatively stable, hovering between 3.6K and 5.9K. Active users showed a slight downward trend, moving from 85K at the start of the quarter to about 67K by the end.
Guns of Glory: Lost Island from FunPlus International AG maintained consistent weekly revenue, with values between $86K and $113K throughout the quarter. Downloads varied, peaking at 1.3K in mid-April and gradually decreasing to 337 by the end of June. Active users also saw a decline, starting at 3.5K and ending at 2.4K.
Summoners War by Com2uS Corp. showed significant fluctuations in weekly revenue, with a high of $178K in mid-April and a low of $46K in late June. Downloads ranged from 383 to 1.3K, with a noticeable decrease in June. Active users peaked at 41K in late April but generally trended downward to about 25K by the end of the quarter.
Star Wars™: Galaxy of Heroes from Electronic Arts had a stable revenue pattern, peaking at $88K in early May and maintaining around $43K to $54K for the rest of the quarter. Downloads saw minor fluctuations, with a peak of 2.1K in early May and a low of 921 in mid-May. Active users remained relatively steady, ranging from 43K to 49K throughout the quarter.
These insights are derived from Sensor Tower's data, offering a glimpse into the performance of top third-person games on iOS in Germany. For more detailed analysis and insights, visit Sensor Tower.